Zero Punctuation review of Oblivion
I promise I won’t post every time he does a review, but seeing as I’m just playing it now, it’s nice timing. Click here to view the Zero Punctuation review of Oblivion. If you haven’t seen his reviews before, they’re worth it.
He picks up on most of the bad things, though I haven’t noticed the landscapes so much because I’ve been hanging around in a reasonably small area. I don’t mind the lack of immersion too much, because I like the slightly artificial “I’m off to play a fantasy RPG full of numbers and hit points and goblins and so on” feel.
Though I’m having a rather unique problem in that I’m playing a North American PS3 version on a Japanese PS3. I hit [X] to talk to a character, then I have to hit [O] pick a menu item to say, because if I hit [X] again I exit out of the menu. Basically at times it’s [X] to use/talk/pick up and other times it’s [O] and it makes for a bit of a mess, though I guess it’s kind of my fault.
And yeah, the NPC voices do drive me a bit nutty at times.
This is just an amusing mistake: